6. Road Map
Last updated
Last updated
Developing Project Idea and workshopping scenario ✓
Character Design ✓
Scene Design ✓
Designing Economic Model ✓
3D Modelling of characters and scenes ✓
Producing animation and testing them on game screen ✓
Production of game software ✓
Beginning NFT Design ✓
Production of an informational video of the project ✓
Production of an informational video of the project ✓
Writing White Paper ✓
Development of Smart Contract ✓
Patenting design and characters ✓
Initiating social media pages and beginning community development ✓
Presenting project to potential partners ✓
Releasing a beta version and testing it through Google Play ✓
Designing webpage ✓
Meeting with investors and project presentations ✓
Social media announcements ✓
Community announcements and arranging Whitelist
Begin sale of Collection NFTs (9900 pieces)
Production of security software and web3 integration
Meeting with capitals and managing series 2 partnerships
Designing Aduket Warrior NFTs
Token production (BCS)
Release of Adventure Mode of the game and activating P2E model of the game through NFTs
First iteration of short stories for animated movie
Developing social media for presale and announcements
Seed sale
Preliminary meetings and agreements in principle with exchanges
Private sale
Integration of “Tournament Mode” and release of Aduket v1 through mobile and web platforms
Adding Aduket Marketplace and Forum pages on website
Organization of and introductory first big tournament with big prize and NFT (AW) AirDrop
IGO sale (TGE) DEX Listing
Integrating Adu Token to P2E model and activating in-game currency and new earning model
Meetings with major cexs
Staking
Expanding game inventory and adding new levels
Establishing a community for the animated movie
Starting promotional films in the form of short stories
Second big prize tournament with Airdrop event
Character specialization and adding NFT to market for Aduket v2
Negotiating with companies to create patented Aduket products
Negotiating with partners and investors for the feature length film
Organizing a character design competition for “Aduket Version 2”
Producing a multi-tournament model and new arena design for Aduket v2